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Old Aug 24, 2007, 12:35 PM // 12:35   #1
Lion's Arch Merchant
 
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Default Warden Farming - W/Any

Ok, I've found a way to warden farm, using trial and error of my warrior.

Skills:

Essentials:
Triple Chop
Cyclone Axe
Whirlwind Attack
Executioner's Strike
Dolyak Signet

Optionals: (next 3 skills)
I think my 3 optionals were, I can't remember clearly, but I think they were Vigorous Spirit, Live Vicariously, and Balthazar's Spirit.

You need a skill for healing, one for energy gain, and one for... well, not sure, but any will do for the last skill. Sprint is good to rush easier.


Attributes:
Axe Mastery: 12 + 1 + 2
Strength: 10 + 1
Healing Prayers: 8

These are my attributes - the warrior attributes are set in stone, others you are free to change around for your secondary.

Strategy:

Start in Altrumm Ruins, and go through the portal to 'Arborstone' (the explorable version) and activate Live Vicariously and Balthazar's Spirit, and go to the mob on your LEFT. Go up to the casters and let the warriors group around you. Activate Dolyak Signet, and use Triple Chop, then Cyclone Axe, and Whirlwind Attack, with spared use of Executioner's Strike. After about 4/5 combos of this they should be dead. Go around the area infront of Altrumm Ruins, killing the Wardens as you go. Rangers are easy, just take out whatever healers there are and give those rangers a good ole' bashing. BTW not sure what can counter this build as I tried it for novelty.

Happy warden farming!

Reqs:
Don't have the quest 'Wardens On The March'
Must have access to Altrumm Ruins
Must have prophecies
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Old Aug 24, 2007, 12:37 PM // 12:37   #2
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Bet it wouldn't survive long in Hard Mode though.
Normal Mode farming generally isn't worth it.
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Old Aug 24, 2007, 01:05 PM // 13:05   #3
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Why wouldn't it survive long enough in HM
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Old Aug 24, 2007, 02:14 PM // 14:14   #4
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Lets see here...

Enemies have more health, move faster, attack faster, use skills faster and do more damage (due to being higher level and having more attribute points).

If you don't believe me then turn on Hard Mode and charge into Arborstone. Go straight for the wardens and try your build.
Once you're dead, type /age into the chat bar and screencap it. I'll be interested to see how long you can survive.
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Old Aug 24, 2007, 05:00 PM // 17:00   #5
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That's funny. I farm wardens using normal Rt/Me and the only thing that can ruin the build is aggroing too many wardens, or if you start to finish a group, but you aggro another one. VwK won't last for long enough.
Hard mode, of course.
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Old Aug 24, 2007, 11:37 PM // 23:37   #6
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Wait, isn't this just the Dead Sword/Ice Tooth HM Minotaur farming build? Why am I asking that question, of course it is. Trial and Error my foot.
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Old Aug 26, 2007, 12:54 PM // 12:54   #7
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No, because, erm.... well yes ur right, but that doesn't make it my right to farm something else with it . I accidentally went into arborstone 4 the sake of it.
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Old Aug 28, 2007, 11:01 AM // 11:01   #8
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The concept of this build has been around way before factions, Trueslash Noobfoot simply applied it to a different area. No need to flame him.

Nice build, I'm pretty sure I've seen something like W/Rt with Hundred Blades and Splinter Weapon that kills them pretty fast in NM. You might wanna try that if you get bored of this one.
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Old Aug 28, 2007, 11:10 AM // 11:10   #9
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Lol yeah, thanx. I also borrowed a build off my friend using it to farm Devourers in NM and he got crap, so I helped him a little by modding it for HM. :P You can comment it, but its on a different thread. I think I might have got the safe spots wrong (btw its wammo-style)...
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Old Sep 27, 2007, 08:32 PM // 20:32   #10
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its good but heres a better variation

Triple Chop
Cycolon axe
Whirlewind
Dolyak or some kind of def skill Bonetties mabey
Healing Breaze (dont even say anything till you try it it works)
Vigours spirit
Live Vicorously
Balthazars spirit

it seemes like less dmg but its not without executioners it leaves more adren for Whirle wind witch you should use in varitaion with cyclone and triple, (triple or cyclone will generat enof adren enof adren for whirle wind in one swing so seperate them like triple,whirle,cyclone,Whirle,cyclone,Whirle,triple repeat.)
And i KNOW HB isnt a great source of healing but it heals constantly so you just cast it every 10 sec (or 12 with a 20% mod) and it will give you that extra bump to keep you alive.
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Old Sep 28, 2007, 02:34 PM // 14:34   #11
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Meh.

I Mo/D 55 them in Hard Mode.
Fleeting Stability is pretty handy...
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Old Sep 28, 2007, 02:50 PM // 14:50   #12
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Quote:
Originally Posted by SotiCoto
Meh.

I Mo/D 55 them in Hard Mode.
Fleeting Stability is pretty handy...
Not everyone has a monk
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Old Sep 28, 2007, 03:02 PM // 15:02   #13
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Quote:
Originally Posted by AscalonWarrior
Not everyone has a monk
Funny thing is... I didn't used to.
I saw that they were awesome for farming all kinds of stuff... and...
I made one.

Amazing... isn't it?

For that matter not everyone has a warrior... believe it or not.
Not saying I don't, persay.... BUT... my warrior is stuck in Pre-Searing going for the LDoA over the course of several months. She isn't going to be out of there any time soon (and I chose to do that with a warrior because I just don't like the class enough to want to use them regularly).
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Old Sep 28, 2007, 05:01 PM // 17:01   #14
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Quote:
Originally Posted by SotiCoto
Meh.

I Mo/D 55 them in Hard Mode.
Fleeting Stability is pretty handy...
Meh....the thread title states for warriors and not monks
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Old Sep 29, 2007, 01:46 PM // 13:46   #15
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lawl yeah ur right
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Old Sep 30, 2007, 09:01 AM // 09:01   #16
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why would u want to triple chop then folowed with cyclone....
should be triple , whirlwind, cyclone, whirlwind, and repeat, this way u get more out of whirlwind..
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